In this release we've updated the icon to the old new icon and fixed a few bugs.
In this release we've updated the icon to the old new icon and fixed a few bugs.
In 8.8.28:
In 8.8.27:
In 8.8.26:
In 8.8.23:
In 8.8.21:
Please note: Retina mode requires up to 4x the number of pixels an may have a performance impact on connections.
Jump Desktop for iOS 9.6.8 has the following changes:
In iOS 9.6.7 we added iOS 15 and iPadOS 15 compatibility. Also:
In this release we've added the following features:
Note for users who have downloaded Jump Desktop from the App Store: We have submitted the update to Apple and are awaiting approval.
Jump Desktop for Windows now supports running remote displays in separate windows! This lets you breakout your remote displays into their own window locally so that you can utilize multiple screens.
Each window can be placed any where locally and even maximized. Jump will remember your window placement for each connection.
To get started, connect to a machine with multiple displays and then click View -> Displays In Separate Windows.
In 8.4.26 we fixed an issue with the Cycle Displays shortcut not working. We also fixed a crash when running on some Intel graphics adapters.
Here's whats new in 8.4.22:
Jump Desktop for Windows 8.4.22 adds the following improvements:
Jump can now show real-time connection statistics for Fluid connections. Connection stats include the average ping time to the machine, packet loss and the type of connection Jump has established to the machine. This is useful info when diagnosing performance problems.
To turn on live stats click Help -> Show Fluid Connection Stats. After turning this on, an overlay will appear on the bottom right hand corner of all connection windows.
Related Help Article: Live Fluid Connection Stats
Jump Desktop's Fluid protocol automatically monitors available bandwidth and dynamically adjusts bandwidth usage and image quality while you use the connection. By default Jump uses a maximum of 20mbps for Fluid connections.
There are times when you want to override the maximum 20mbps default. For example, if you know you're on a slow connection, you can turn down the default to 5 or 10mbps.
How it works: When you lower maximum bandwidth, Jump will automatically lower image quality during complicated screen updates and automatically boost image quality to high when there is left over bandwidth available. This way you get the best of both worlds: lower bandwidth usage while maintaining high image quality. It works seamlessly and without user intervention. Try it out!
You can now set Maximum Bandwidth for each connection. Connect to the computer and then click Remote -> Maximum Bandwidth menu for Fluid connections and select a maximum.
Bandwidth above 20mbps is currently available for Teams Enterprise customers. Warning: Increasing bandwidth above 20mbps will put a strain on your network and may make things worse if your network isn't designed to handle it. Please speak to your administrator before increasing bandwidth above 20mbps.
8.7.15 fixes an issue when opening connections in new tabs. Here's what was new in 8.7.14:
We've worked super-hard on reducing audio latency for Fluid connections. It was already low, but we've managed to cut the latency in half of what it was before. This means you'll have better sync between audio and video while working remotely.
For customers subscribed to Teams Enterprise edition, the quality of audio streaming for Fluid will automatically be increased to a level where the quality of the audio stream is virtually indistinguishable from uncompressed audio. This means higher fidelity audio when connecting to remote machines.