Jump Desktop 10 is a major upgrade focused on speed, responsiveness, collaboration, and improved administrative controls. It makes remote sessions feel closer to working on your computer locally, whether you’re gaming, editing, reviewing content, collaborating with teammates, providing remote support, or managing systems.
⚡Blazing Fast Video
Jump Desktop 10 introduces a new hardware-accelerated video pipeline that improves responsiveness, reduces CPU usage, eliminates frame tearing and enables higher frame rates with better frame pacing.
Jump uses hardware video encoding on supported GPUs. This includes Intel and Apple Silicon Macs, and NVIDIA or AMD GPUs on Windows. Support for Intel encoders on Windows is coming soon.
To enable it, connect to your machine running Jump Desktop version 10 or later and open Remote → Codec. If the client and host supports it, a Hardware section will appear.
Jump can now run at much higher frame rates on capable systems (up to 500fps), with better frame pacing and less tearing. To tune the frame rate, open Remote → Framerate and choose a frame rate. Most users should leave this set to Auto, which automatically matches your local and remote displays.
Virtual displays now automatically match the refresh rate of your local monitor. If you connect using a 120 Hz, 240 Hz, 360 Hz, or even 480 Hz display, Jump will automatically match your display’s refresh rate to deliver the full performance of your hardware.
Hardware Codec Notes
Hardware encoders and decoders have limitations that vary by hardware and platform. Some combinations may not support certain resolutions or color formats. We will document these differences in more detail as the beta progresses.
If Jump detects a problem with the hardware encoder or decoder, it will automatically fall back to Fluid 2.0, which works on all platforms.
You can verify whether hardware encoding is active by enabling Fluid Connection Stats, which are available on all platforms.
🎛️ USB Redirection for Creative Control Surfaces
Jump now lets you use USB devices on the remote machine, including Stream Decks, Tangent panels, and other professional control surfaces (USB HID devices). This is especially useful for creatives working remotely in video editing, color grading, image retouching, audio mixing, and other workflows that rely on dedicated hardware controls.
To use a device, connect to your machine, open Remote → Devices, and select the device you want to redirect.
Note
If a device does not appear, it may not be a supported USB HID device or it may be disabled by Team policy. Your admin can enable HID device redirection in the web dashboard under:
Dashboard → Teams → [Your Team] → Connect Settings → USB Settings
Need support for a specific device? Email support@jumpdesktop.com. We’re actively expanding device support and would love to hear which hardware you rely on.
🎮 Use Controllers To Play Games
Jump Desktop 10 adds support for game controllers. With improved frame pacing, higher frame rates, and hardware-accelerated video, you can now play even the most demanding games remotely at full fidelity using your local controller.
To use it, connect to your machine, open Remote → Devices, and select your controller.
If a game or app captures the mouse, enable Remote → Lock Mouse Cursor for better control.
Game controller support also helps when working in apps that rely on precise analog input, including 3D tools, camera controls, and other highly interactive software.
🖊️ Input Trails for Mouse and Stylus
Input Trails draw a visual trail behind the mouse pointer or stylus, making movement easier to follow. This can reduce the perception of latency on slower connections and make remote pen, mouse, and presentation work feel more natural.
Enable it from:
Jump Desktop → Settings → Input Trails
or
File → Settings → Input Trails
Supported on macOS and Windows.
Connect and Host Improvements
View Only Mode lets screen sharing sessions start in a watch-only state where the viewer cannot click or type. If you want to allow interaction, click the mouse icon in the HUD.
Cloudless Fluid connections now include host certificate verification. On the first connection, Jump asks users to verify the host certificate and provides a View Fingerprint option for manual validation.
Windows now includes a virtual audio driver for audio redirection on systems without a physical sound device, such as virtual machines. Windows also includes a virtual mouse driver for headless systems and setups without a physical mouse attached, allowing the cursor to change shape correctly.
Windows HDR content is now tone-mapped correctly for remote viewing.
HiDPI scaling on Windows is more reliable.
Stereo audio playback for 2-channel sessions has been fixed when using an 8 channel audio driver on the host.
Teams Policy Controls
The following settings are available for Teams users and are configured from the web dashboard:
Fixed Virtual Displays allow admins to preconfigure which virtual displays appear when users connect. This is useful for headless workstations, remote editors, and multi-monitor setups that need to stay consistent.
Persistent Virtual Displays allow virtual displays to survive reconnects so users return to the same workspace. If someone returns to the physical machine, using the local keyboard or mouse automatically disables the persistent display.
Sleep Override allows admins to keep machines available for remote access when they need to stay awake.
Max Session Duration allows admins to enforce session length limits.
Local Authentication Restrictions allow admins to control which local users and groups can authenticate on the host.
Admins configure these policies under:
Dashboard → Teams → [Your Team] → Tasks -> Connect Settings .
Edit your Connect Settings and make sure you check the box Beta on the top right to see beta configuration features.
These settings are pushed from Team Connect Settings to assigned computers and groups.
macOS Viewer
Hardware-accelerated codecs reduce latency and CPU usage, improving responsiveness
Sleep and wake handling is much smarter, reducing failed reconnect attempts during dark wake and improving reconnect behavior after wake.
Multi-monitor layout improvements make display arrangements more stable across reboots.
A new Disable VSync option has been added on macOS for users who want the lowest possible video latency, even if it may introduce tearing.
Windows Viewer
Hardware-accelerated codecs reduce latency and CPU usage. Jump Desktop for Windows supports Intel, AMD and NVIDIA hardware decoders.
A new native DirectX zero-copy renderer improves performance and removes extra copying in the video pipeline.
Remote → Lock Mouse Cursor improves control in games and apps that capture the mouse.
Scrolling is much better in apps like Blender and Cinema 4D.
Scaling and rendering behavior are more reliable on HiDPI and mixed-DPI setups.
Together, these changes make Windows a much better client for fast-motion work, interactive creative apps, and gaming.
iPhone and iPad
On iPadOS 26 and later, Jump now uses the unified system menu bar for remote session controls. The old in-session top toolbar is still available and can be completely hidden if you want. Session actions have been reorganized so common controls are easier to find in the new menu structure.
Fluid 2.0 and hardware codes are now available on iOS. Codec controls are now available directly inside remote sessions, including Software and Hardware options where supported. Hardware codec selection requires Jump Desktop Connect 10.x. Frame rate and bandwidth controls have also been added to the in-session controls. Fluid Connect Stats are now available on iOS.
A new Connection & Background settings section lets you configure how long sessions remain active when the app moves to the background. The default background runtime is now 10 minutes.
Scrolling with a physical mouse or trackpad has been improved and now supports pixel-precise scrolling for Fluid sessions.
Live previews in the computers list are now available again on iPad, and search behavior has been improved to feel more natural across both iPhone and iPad layouts.
Additional improvements include fixes for dialog and popover dismissal issues, improved mouse cursor rendering and updated localization.
How to Install the Beta
During the initial beta period, Jump Desktop 10 must be installed manually using the links below. Once installed, it will automatically update through its own 10.x beta channel. The 9.x beta channel will not upgrade to 10.x automatically during the beta period. Once Jump Desktop 10 becomes stable, existing 9.x installations will automatically upgrade to 10.x.
Download the beta builds below:
Connect (Host)
Windows:
https://jumpdesktop.com/downloads/connect/JumpDesktopConnect-10.7.29.exe
Mac:
https://jumpdesktop.com/downloads/connect/JumpDesktopConnect-10.7.29.dmg
Viewer
Windows:
https://jumpdesktop.com/downloads/viewer/JumpDesktop-10.7.29.exe
Mac:
https://jumpdesktop.com/downloads/viewer/JumpDesktopMac-10.7.29.zip
iOS:
Contact support@jumpdesktop.com to request access to the TestFlight beta.
Feedback
Please send any feedback, bug reports, or issues you encounter to support@jumpdesktop.com. We want to hear what you're running into so we can improve the release before it becomes stable.