Jump Desktop 10 Beta

Jump Desktop 10 is a major upgrade focused on speed, responsiveness, collaboration, and improved administrative controls. It makes remote sessions feel closer to working on your computer locally, whether you’re gaming, editing, reviewing content, collaborating with teammates, providing remote support, or managing systems.

⚡Blazing Fast Video

Jump Desktop 10 introduces a new hardware-accelerated video pipeline that improves responsiveness, reduces CPU usage, eliminates frame tearing and enables higher frame rates with better frame pacing.

Jump uses hardware video encoding on supported GPUs. This includes Intel and Apple Silicon Macs, and NVIDIA or AMD GPUs on Windows. Support for Intel encoders on Windows is coming soon.

To enable it, connect to your machine running Jump Desktop version 10 or later and open Remote → Codec. If the client and host support it, a Hardware section will appear. 

Jump can now run at much higher frame rates on capable systems (up to 500 fps), with better frame pacing and less tearing. To tune the frame rate, open Remote → Framerate and choose a frame rate. Most users should leave this set to Auto, which automatically matches your local and remote displays.

Virtual displays now automatically match the refresh rate of your local monitor. If you connect using a 120 Hz, 240 Hz, 360 Hz, or even 480 Hz display, Jump will match your display’s refresh rate to deliver the full performance of your hardware. The remote system does not need a high-refresh display connected and can run completely headless.

Hardware Codec Notes

Hardware encoders and decoders have limitations that vary by hardware and platform. Some combinations may not support certain resolutions or color formats. We will document these differences in more detail as the beta progresses.

If Jump detects a problem with the hardware encoder or decoder, it will automatically fall back to Fluid 2.0, which works on all platforms.

You can verify whether hardware encoding is active by enabling Fluid Connection Stats, which are available on all platforms.

🎛️ USB Redirection for Creative Control Surfaces

Jump now lets you use USB devices on the remote machine, including Stream Decks, Tangent panels, and other professional control surfaces (USB HID devices). This is especially useful for creatives working remotely in video editing, color grading, image retouching, audio mixing, and other workflows that rely on dedicated hardware controls.

To use a device, connect to your machine, open Remote → Devices, and select the device you want to redirect.

Note

If a device does not appear, it may not be a supported USB HID device or it may be disabled by Team policy. Your admin can enable HID device redirection in the web dashboard under:

Dashboard → Teams → [Your Team] → Connect Settings → USB Settings

Need support for a specific device? Email support@jumpdesktop.com. We’re actively expanding device support and would love to hear which hardware you rely on.

🎮 Use Controllers To Play Games

Jump Desktop 10 adds support for game controllers. With improved frame pacing, higher frame rates, and hardware-accelerated video, you can now play even the most demanding games remotely at full fidelity. 

To use it, connect to your machine, open Remote → Devices, and select your controller.

If a game or app captures the mouse, enable Remote → Lock Mouse Cursor for better control.

Game controller support also helps when working in apps that rely on precise analog input, including 3D tools, camera controls, and other highly interactive software.

🖊️ Input Trails for Mouse and Stylus

Input Trails draw a visual trail behind the mouse pointer or stylus, making movement easier to follow. This can reduce the perception of latency on slower connections and make remote pen, mouse, and presentation work feel more natural.

Enable it from: Jump Desktop → Settings → Input Trails or File → Settings → Input Trails

Supported on macOS and Windows.

Connect and Host Improvements

View Only Mode lets screen sharing sessions start in a watch-only state where the viewer cannot click or type. If you want to allow interaction, click the mouse icon in the HUD.

Cloudless Fluid connections now include host certificate verification. On the first connection, Jump asks users to verify the host certificate and provides a View Fingerprint option for manual validation.

Windows now includes a virtual audio driver for audio redirection on systems without a physical sound device, such as virtual machines. Windows also includes a virtual mouse driver for headless systems and setups without a physical mouse attached, allowing the cursor to change shape correctly.

Windows HDR content is now tone-mapped correctly for remote viewing.

HiDPI scaling on Windows is more reliable.

Stereo audio playback for 2-channel sessions has been fixed when using an 8 channel audio driver on the host.

Teams Policy Controls

The following settings are available for Teams users and are configured from the web dashboard:

Fixed Virtual Displays allow admins to preconfigure which virtual displays appear when users connect. This is useful for headless workstations, remote editors, and multi-monitor setups that need to stay consistent.

Persistent Virtual Displays allow virtual displays to survive reconnects so users return to the same workspace. If someone returns to the physical machine, using the local keyboard or mouse automatically disables the persistent display.

Sleep Override allows admins to keep machines available for remote access when they need to stay awake.

Max Session Duration allows admins to enforce session length limits.

Local Authentication Restrictions allow admins to control which local users and groups can authenticate on the host.

Admins configure these policies under:

Dashboard → Teams → [Your Team] → Tasks -> Connect Settings .

Edit your Connect Settings and make sure you check the box Beta on the top right to see beta configuration features.

These settings are pushed from Team Connect Settings to assigned computers and groups.

macOS Viewer

Hardware-accelerated codecs reduce latency and CPU usage, improving responsiveness

Sleep and wake handling is much smarter, reducing failed reconnect attempts during dark wake and improving reconnect behavior after wake.

Multi-monitor layout improvements make display arrangements more stable across reboots.

A new Disable VSync option has been added on macOS for users who want the lowest possible video latency, even if it may introduce tearing.

Windows Viewer

Hardware-accelerated codecs reduce latency and CPU usage. Jump Desktop for Windows supports Intel, AMD and NVIDIA hardware decoders.

A new native DirectX zero-copy renderer improves performance and removes extra copying in the video pipeline.

Remote → Lock Mouse Cursor improves control in games and apps that capture the mouse.

Scrolling is much better in apps like Blender and Cinema 4D.

Scaling and rendering behavior are more reliable on HiDPI and mixed-DPI setups.

Together, these changes make Windows a much better client for fast-motion work, interactive creative apps, and gaming.

iPhone and iPad

On iPadOS 26 and later, Jump now uses the unified system menu bar for remote session controls. The old in-session top toolbar is still available and can be completely hidden if you want. Session actions have been reorganized so common controls are easier to find in the new menu structure.

Fluid 2.0 and hardware codecs are now supported on iOS. Codec controls are available directly inside remote sessions, allowing you to choose between Software and Hardware codecs where supported.

Virtual displays are now available on iOS. This allows the remote session to match the exact resolution of your iPad or iPhone display. You can also specify custom virtual display resolutions if needed.

Framerate and Bandwidth controls have also been added to the in-session controls.

Fluid Connect Stats are now available on iOS. 

A new Connection & Background settings section lets you configure how long sessions remain active when the app moves to the background. The default background runtime is now 10 minutes.

Scrolling with a physical mouse or trackpad has been improved and now supports pixel-precise scrolling for Fluid sessions.

Search behavior has been improved to feel more natural across both iPhone and iPad layouts.

Additional improvements include fixes for dialog and popover dismissal issues, improved mouse cursor rendering and updated localization.

How to Install the Beta

During the initial beta period, Jump Desktop 10 must be installed manually using the links below. Once installed, it will automatically update through its own 10.x beta channel. The 9.x beta channel will not upgrade to 10.x automatically during the beta period. Once Jump Desktop 10 becomes stable, existing 9.x installations will automatically upgrade to 10.x.

Download the beta builds below:

Connect (Host)

Windows:
https://jumpdesktop.com/downloads/connect/JumpDesktopConnect-10.7.29.exe

Mac:
https://jumpdesktop.com/downloads/connect/JumpDesktopConnect-10.7.29.dmg

Viewer

Windows:
https://jumpdesktop.com/downloads/viewer/JumpDesktop-10.7.29.exe

Mac Web Version Only:
https://jumpdesktop.com/downloads/viewer/JumpDesktopMac-10.7.29.zip

For iOS and Mac App Store users:

Contact support@jumpdesktop.com to request access to the TestFlight iOS for macOS beta.

Feedback

Please send any feedback, bug reports, or issues you encounter to support@jumpdesktop.com. We want to hear what you're running into so we can improve the release before it becomes stable.


Fluid 2.0 RC1

We’re excited to announce that Fluid 2.0 RC1 (Release Candidate 1) is now available on beta channels.

Here's what's new in RC1 since Beta 4:

  • Fixed microphone redirection not working correctly.
  • Resolved a memory leak in Jump Desktop Connect with Fluid 2.0 connections.
  • Fluid 2.0 encoder has been tuned to use up to 50% less bandwidth than Fluid 2.0 Beta 4.
  • Plus, lots of other bug fixes.

Also, here's what's new in Fluid 2.0. Check the previous announcements for full details on Beta 1 and Beta 2:

  • Superior Compression & Improved Color Fidelity: 50% better visuals with reduced bandwidth.
  • Studio-quality color accuracy, crisper text and richer visuals, with 4:4:4 mode support for everyone and 10-bit color for Teams Enterprise customers.
  • Networking Enhancements: Faster recovery from bandwidth drops and improved scalability. AES 256 encryption.
  • Surround Sound: 5.1 and 7.1 surround sound support for Teams Enterprise users. 
  • Dynamic Audio Input Switching: Seamless switching between audio sources during sessions.
  • Web-Based Remote Desktop: Connect from any browser without needing a native client (yes, it supports Android!).
  • Full backwards compatibility with older versions of Jump Desktop and Jump Desktop Connect.

How do I download updates?

Enable Beta updates for Jump Desktop Connect / Mac / Windows and check for updates.

To start using Fluid 2.0 you will need to have Jump Desktop 9.x locally and Jump Desktop Connect 7.x on the host machine. RC1 is now rolling out to the Jump Desktop Mac and Windows Beta channel and Jump Desktop for Windows Beta channels. Jump Desktop Connect updates will follow before the end of the week to beta channels.

Fluid 2.0 Beta 1

Introducing Fluid 2.0!

We are excited to announce the release of Fluid 2.0 Beta 1. This update represents a significant leap forward from Fluid 1.0 with a major rewrite of the internal architecture.

Here’s what’s new:

  • Fluid 2.0
  • Networking Enhancements
  • Surround Sound
  • Dynamic Audio Input Switching
  • Web-Base High Performance Remote Desktop and Screen Sharing
  • How to start testing Fluid 2.0 Beta 

Fluid 2.0

Experience improved performance with Fluid 2.0, designed to support more colors and deliver faster speeds on modern hardware such as Apple Silicon and contemporary PCs.

  1. Superior Color Fidelity: Fluid 2.0 offers up to 50% better color fidelity than Fluid 1.0. This means richer and more vibrant visuals, making your remote sessions look better than ever.
  2. Enhanced Visual Clarity: You'll enjoy sharper, clearer images and videos without any increase in data usage. Fluid 2.0 provides up to 50% more visual clarity using the same bandwidth as Fluid 1.0. 
  3. Support for 4:4:4 and 10bit color: Delivers incredible color accuracy and detail, giving you a truly crisp, studio-quality experience right on your remote desktop.
  4. Advanced Compression: Optimized for both productivity applications and full-motion video, Fluid 2.0 delivers smoother and more detailed visuals. This ensures a better experience whether you're working on documents or streaming videos.
  5. Support for Newer Codecs: Fluid 2.0 supports newer codecs with the ability to move to full hardware-based encoding and decoding. We will announce new features for this soon.
  6. Backwards Compatibility: The clients and Connect apps are fully backwards compatible with older versions of the client or Jump Desktop Connect, ensuring a seamless upgrade without any worries.

Fluid 2.0 is enabled by default when connecting to Jump Desktop Connect 7.x or later. However, you can switch back to Fluid 1.0 via the menu option (Remote -> Codec).

Read more about 4:4:4 and 10bit color support here.


Networking Enhancements

Our revamped networking stack makes Jump more resilient to networking errors. It adapts to and recovers much quicker from bandwidth problems, and scales up faster to higher bandwidth connections.


Surround Sound

Teams Enterprise customers can now enjoy built-in support for 5.1 and 7.1 surround sound. The new Mac audio driver can handle up to 8 channels of audio. On Windows, it will automatically stream up to 8 channels if the host machine is set to use 8 channels. Clients will intelligently down-mix or up-mix as needed, making it perfect for tasks like video editing, gaming, and immersive audio experiences. A new Fluid performance stat called AudioChannels shows the maximum number of channels being streamed from the remote machine.


Dynamic Desktop Audio Input Switching

Switch desktop audio inputs at run-time. This allows you to change your audio setup without interrupting your session, providing flexibility and convenience.


Web-Based High-Performance Remote Desktop and Screen Sharing

1. Fluid 2.0 now supports connecting to machines directly from any web browser! You don't need to download a native client anymore. Experience zero friction, high performance remote desktop and screen sharing straight from your web browser. Simply log into your account at https://app.jumpdesktop.com, click My Computers and then click the computer to connect. Any computers running Jump Desktop Connect 7.0, and computers that you have access to will be listed there. Simply click to connect!

2. When Jump Desktop Connect 7.x is installed on the host machine, screen sharing links, users will see an option to connect via a native app or directly from their web browser:

3. Teams users will see Connect buttons with drop-downs where they can select the native app or web browser experience.

Tips: For best performance use Chrome or Edge. Don't worry, we will be optimizing for Safari and Firefox performance as we progress in the beta.

Downloads

These new features require Jump Desktop Connect 7.0 and new versions of Jump Desktop for Windows, iOS and Mac. At the moment these releases need to be downloaded manually. Over the coming weeks, we will be rolling this out to the beta channel. 

Enable Beta updates for Jump Desktop Connect / Mac / Windows and check for updates.

Jump Desktop for iOS 9.7.8

We’re excited to announce that Jump Desktop for iOS 9.7.8 is now available! This new version includes optimizations for iOS and iPadOS 16, Retina support for Fluid connections and bug fixes.

Jump Desktop for iOS is available now from the App Store.

Jump Desktop for iOS 9.6.8

Jump Desktop for iOS 9.6.8 has the following changes:

  • We've reverted back to the old Jump Desktop icon. Thank you everyone for the feedback! We're going back to the drawing board.
  • In the last update we added the ability to lock the physical mouse cursor. In this update we've added support for customizing pointer acceleration and speed when the mouse cursor is locked. Adjust these settings in: Settings -> Mouse & Gestures -> Physical Mouse.
  • Physical keyboard fixes
  • Stability

In iOS 9.6.7 we added iOS 15 and iPadOS 15 compatibility. Also:

  • We've updated to the new Jump Desktop icon. Let us know if you like it.
  • We've added a new gaming gesture profile for Fluid! You can now control 3D first person games and 3D graphics applications by switching gesture profiles: Connect to a machine using Fluid and then tap the three dots at the top -> Settings icon -> Gesture Profiles -> Trackpad (Gaming) profile. This works with a physical mouse too!
  • New Mouse Pointer Lock for iPadOS 14+ when using a physical mouse: This new feature makes it easier to use a physical mouse. It lets you lock the mouse pointer so that it always remains inside the remote screen. This way you don't have to worry about accidentally invoking the home screen bar or clicking on iPad's native UI buttons. To start using this feature open up Jump Desktop -> Settings -> Mouse and Gestures -> Lock Mouse Pointer -> ON. Quickly toggle this feature from the physical keyboard using the following shortcut: Cmd + Shift + P.
  • Up to 2X Performance improvements for Fluid on newer iOS devices.
  • Lots of bug fixes and stability work.